+2 Dexterity, –2 Strength
Small: a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus
on Hide checks, must use smaller weapons than humans use. Lifting and carrying limits are three-quarters of those of a Medium character.
Halfling base land speed is 20 feet.
+2 racial bonus on climb, swim, and move silently checks: Halflings are agile, surefooted, and
+1 racial bonus on all saving throws: Halflings are just lucky!
+2 morale bonus on saving throws against fear. This bonus stacks with the halfling’s
+1 bonus on saving throws in general.
Natural sailors: All halfings gain a +2 circumstance bonus to any check made to sail, steer, move around on, repair, build or row a ship/boat.
Favored Class: Rogue. (NPC Class Sailor)
Return to Races.